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Lighting: Features cheat sheet

Article / 09 September 2023

A new article of mine focuses on the lighting features available in Unreal Engine.

In this article I provide a general idea of the target platforms and scalability levels where each feature should be used (covering PC, 8-9 gen consoles).

It’s designed to assist developers in deciding the feature set for their games.

Check it out on Medium

To make iterating and tests easier, use this companion tool.