Website powered by
Iri Shinsoj
Lead Technical Artist | Lighting, Tools, Optimization
Procedural
2D Art
Sculpt
Resume
Procedural
2D Art
Sculpt
Resume
All
Unreal_Engine
Substance_Designer
Cryengine_Lighting
old_stuff
Arctic lighting study
Gothic temple ruins lighting study
UE4 UE5 Custom View Modes
Sunset by the Ruins
Pond
Concrete slabs
Mossy
Grass substance
Gravel
Brick and concrete debris
Shingle beach
Fertile soil
DCS World - Persian Gulf Map
Graphite
White mood
Cryengine studie #4
Aspens
Cryengine studie #2
Blue forest
TeTo: the Texture Toolbox
Concept terrains
World Machine - Texturing tutorial
Island - Indigenous
World Machine tutorial - Basic shapes
Glacier
World Machine studies
Report User